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Poltergeists are particularly found in Lab X-18, adding an eerie and frightening atmosphere to this laboratory contributing to its nearly legendary fame. While alive, it appears nearly identical in all three games.ĭuring the player character's trips to the labs of X-16 and X-18, one can see the deformed bodies of what appears to be infants in stasis tubes it can be theorized that those creatures are Poltergeists still in infant stages. One tell tale sign of a Poltergeist in the area or near to the player is the blueish fuzzy tint around the player's vision. Just shoot slightly above the center of the electric cloud. A Poltergeist isn't a real bullet absorber, taking 5-10 shots from an AKM-74/2 type weapon to kill. It can only be seen after killing this creature, and killing it is an extremely easy task. games, in Shadow of Chernobyl, Poltergeists do have a physical body, which seems humanoid although consisting only of top half without the legs of what would have been a regular body. The flying junk does only very light damage. Poltergeists are relatively annoying, but pose no greater threat to the player. The Poltergeists only appear like this post-mortem in Shadow of Chernobyl. However, it can also be that they can manipulate gravity similar to that of Vortex anomalies.
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Poltergeists will attack with anything that's not tied to the ground by utilizing their telekinetic powers to throw objects at the player (e.g., buckets, barrels, ammo boxes, crates, discarded firearms). However they can be killed with conventional weaponry just by shooting at the ball of lightning. Poltergeists are extremely deceiving for rookie players as they do not appear threatening they only appear as a ball of electricity. Shadow of Chernobyl encyclopedia entry Overview
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